Gibbering Maw
Passive
Active
- Bite +10 : 5 (Acid)
- Pseudopod +5 : 4 (Ensnare, Crushing, Acid)
- Spit +5 : 1d6 (Acid)
- Swallow +10 : 1d6 (Ensnare, Acid)
Lore
You hear a dozen drowning voices moaning for salvation: before you lies a squirming, oozing, horror of mouths and eyes, endlessly shifting, weeping, biting, and blinking.
The Gibbering Maw is a walking failure of reality, an aberrant mass born from botched sorcery, deranged alchemy, or accidents that breach the outer realms. Its form is ever-changing, a grotesque chaos of wet orifices, mouths, and bloated tissue, stinking of bile and decay. The keening chorus of its mouths fractures the mind, causing madness in those who hear it. The Maw seeps across the battlefield, transforming stone into flesh with its very presence, and slurping up the living tissue to knit its own wounds. A Maw exists only to consume, and what it devours becomes part of it: victims’ eyes and screaming mouths remain visible in the mass, pleading for release. Such creatures are not of this world, and nature itself recoils from them; they have no predators, no place, and no peace.
Gibbering Maws are embodiments of chaos. They have no ability to reason and cannot be bargained with. In combat, the cacophony of their mouths causes madness, and the reality bubble they emit transforms the environment they tread upon into living flesh that in turn recovers their health and slows opponents who attempt to traverse its terrain; each round, a Gibbering Maw recovers 1 HP at the start of each round for each melee space of terrain it has converted into flesh. Anyone who attempts to leave or enter the area of effect must make a contested Deft check vs. the Maw’s highest attribute, or fall prone. Maws use pseudopods to grapple and drag enemies into their mouths; those swallowed are reduced to acidic slurry. Their many eyes deny all attacks of opportunity, and their amorphous form is resistant to mundane damage. Consider scenes that amplify their horror: a Maw bursting forth from the chilled freezer of a butcher shop, or echoing its moans in a reverberant city sewer. Maws bleed their madness into the world around them—turning physical combat into psychological warfare.
