Ghost
Astral Undead
(Level 6)
Fearless Esurient
"Haunt the Living to Effect Thy Dread"
M: 2,
D: 4,
S: 5
HP/AP: 6/0,
MP: 6,
DEF: +6,
SOAK: 0
APR: 2,
INIT: +2
Skills:
Influence +4 , Lore +6 , Perception +6 , Reflexes +6
Languages:
Undead
Domains:
Astral Veil, Dungeons, Graveyards, Psychical Fonts, Ruins
Strategy:
(Drain Life by Touch || Maleficence)
Passive
Boons:
Attribute Damage Charm Cold Necrosis Sleep
Banes:
Anchored to Location Divine Healing Unnatural Presence
Traits:
Darkvision +6 Flies Immutable Form Incorporeal Terrifying Presence +4 Unnatural Persistence Wraithform
Active
Actions:
- Possession +7
Attacks:
- Drain Life +7 : 2
- Maleficence +7 : 1d6 (Force)
Spells:
Invisibility +7
Phases
- Resurrects (Vulnerable):
On the round after the monster is at 0 HP, it recovers half its total HP, rounded up, and becomes conscious again. Only if the monster is dealt damage that it is vulnerable to while dying will the monster die permanently.
Lore
TBD
These are souls with incomplete lives or truly evil spirits bound to specific locations. They cannot be permanently destroyed unless the reason for their haunting is resolved, otherwise they will return after a number of days. Their interactions with the material leaves a residue called ectoplasm. Ghosts can use their maleficence to interact with objects in the material realm.
