Dragon (Shadow) ★
Passive
Active
- Summon (Minions) +9
- Breath Weapon +9 : 3d6 (Fatigued, Shadow)
- Claw +9 : 6 (Piercing, Fatigued)
- Maleficence +9 : 1d6 (Fatigued, Vampiric)
- Swallow +9 : 2d6 (Ensnare, Fatigued, Vampiric)
- Tail +9 : 4 (Crushing, First Strike, Fatigued)
Phases
- Invisibility (In Darkness):
The monster becomes invisible per the spell Invisibility. If the monster takes risky action or is successfully attacked, it becomes visible until the end of the round.
- Incorporeal (In Darkness):
The monster only partially exists in the material realm, making it immune to mundane harm (it can be struck only by magical weapons or magical energy, like maleficence). The monster can pass through solid objects and move into occupied spaces.
Lore
TBD
Shadow Dragons are dragons that have fallen victim to spiritual corruption and become partially ectoplasmic. They exist in a liminal space between life and death, being neither alive nor undead. Such dragons are paranoid and secretive, consumed completely by the obsessions they had in life, in the same way the undead are compelled to pursue their unfulfilled oaths in life. Shadow Dragons hide their hoards in secret places, such as in dark tunnels and ruins, cloaking them in protective magic. Such hoards often contain the treasures from their previous lives, but they quickly amass other funeral objects, such as cursed magic items, holy relics, the regalia of dead rulers, ceremonial weapons, and ancient coinage. The minions of Shadow Dragons are unscrupulous shadow mages who seek power, or monsters that prefer to dwell in darkness (such as the Shadowmantle), as well as other Astral creatures that shrink from light and the divine. Victims who perish in the presence of the Shadow Dragon become joined to its misery, rising as Shadows in the dragon’s service. The Shadow Dragon’s breath weapon is a cloud of impenetrable darkness that causes blindness and fatigue.
