Dragon (Brass) ★
Cryptid
(Level 27)
Fearless Benefactor
"Shape Thy Kingdom Through Thy Counsel"
M: 6,
D: 7,
S: 6
HP/AP: 7/20,
MP: 13,
DEF: +9,
SOAK: 3
APR: 3,
INIT: +2
,
SIZE:
Melee
Skills:
All
Languages:
All
Domains:
Aeries, Coastal, Jungles, Settlements, Temperate, Temples, Tropical, Urban, Woodlands
Armor & Shield:
Dragonscale
Strategy:
(Fly : Breath Weapon : Ignite || Spell, Claw, Swallow)
Passive
Boons:
Damage (Mundane) Elements Fire Magic
Banes:
Cold Physical Weak Spot Treasure Hoarder +8
Traits:
Dragon Soul +8 Flies Keen Senses +9 Legendary Resistance Magic Hide Maleficent Blood +9 Spellcaster Terrifying Presence +8 True Sight +9
Auras:
Aura of Fear +8
Active
Actions:
- Summon (Minions) +8
Attacks:
- Breath Weapon +9 : 0 (Confused)
- Claw +9 : 6 (Piercing)
- Maleficence +8 : 1d6 (Fire)
- Swallow +8 : 2d6 (Ensnare, Confused)
- Tail +8 : 4 (Crushing, First Strike)
Spells (30/30):
Aunty's Ablution +8 Blessing +9 Charm (Monster) +9 Charm (Person) +8 Charm (Undead) +9 Clear Mind +9 Command +8 Control (Emotion) +8 Control (Energy) +8 Counterspell +8 Courage +9 Dispel Magic +8 Earthquake +9 Elemental Form +9 Enchant Weapon +8 Ensorcell +8 Forget +8 Haste & Slow +8 Heal +9 Mind Reading +8 Mystic Intellect +9 Post-Hypnotic Suggestion +8 Restore +9 Revive +9 Seduction +8 Shapeshift +8 Shapeshift Other +8 Sleep +8 Spell Turning +8 Telepathy +8
Lore
TBD
Brass Dragons are particularly loquacious and social monsters; they like to involve themselves in humanoid politics, usually from afar through proxies or by assuming humanoid form in secret. In their lairs, they keep genies in their service, or human subjects with whom they form mutually beneficial alliances. Brass Dragons like to collect cultural artifacts, such as art objects, rare texts, or treasures with historical significance. The Brass Dragon’s breath weapon is a flammable gas, which causes debilitating effects to victims who inhale it.
